GPS Tracks Running in 3DS Max

GPS Tracks Running in 3DS Max

3dsMaxTest_090930.C3adCuS90n0c

The visualization of the UrbanDiary GPS tracks has bee a big topic earlier this year. So far Google Earth was used as a rendering engine and the animations produced where screen grabs. A rather crude and straight forward way of creating an animation.
However the process seemed to make sense as the G Globe is working well with GPS data.
Now, a new to for visualizing the tracks has been developed here at CASA. Richard Milton has written little script to import GPS tracks directly into 3D Studio Max. It reads of the gpx. file and creates a spline for the path, a marker object and time frames for each point.
There is still some tweaking to be done with the time interpretation, especially regarding multiple tracks, but as a proof of concept it work.
I have only just put out a crappy clip with 10 tracks, but the machine is working on a better version and I will update the post.
In a next step the idea would be to also import the Virtual London model and start visualizing the use of the urban form. ()

Comments are closed.

%d bloggers like this: